﻿using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;

namespace WiMo.Games
{
    public struct Scaling
    {
        public Scaling(float x, float y) : this()
        {
            X = x;
            Y = y;
        }

        public float X { get; set; }
        public float Y { get; set; }

        public static Scaling One
        {
            get { return new Scaling(1.0f, 1.0f); }
        }

        public static Scaling Zero
        {
            get { return new Scaling(0.0f, 0.0f); }
        }
    }
}
